![]() ![]() When you enable a mod for a server, there are two locations involved: Workshop ID's for mods are located on the bottom of each mod's workshop page. ![]() This issue occurs because, in the last six months, steam's servers have been unreliably updating mod data for clients. One of the main issues that sprung up with the release of Project Zomboid's Build 41 Multiplayer is the issue of mods updating after a local or dedicated server uses the mod for its save. I have put together all the walkthroughs and guides here so you don't have to fish around for odd ends and bits. Hello All! I made this guide to assist the many bug reports that have come in regarding mods that have updated after the release of Build 41 Multiplayer.
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